AI Insights · Timothy · April 2024
Top 5 Racing Games on Android in Denmark: Q1 2024
Discover the performance of the top 5 racing games on Android in Denmark during Q1 2024, including trends in weekly downloads, revenue, and active users.
The first quarter of 2024 saw notable activity among the top 5 racing games on the Android platform in Denmark. Here’s a closer look at how these games performed in terms of weekly downloads, revenue, and active users.
Pocket Champs: 3D Racing Games from Madbox experienced a steady rise in weekly revenue, starting at around $1.8K in early January and peaking at roughly $1.8K by the end of March. Weekly downloads began at 376 and fluctuated throughout the quarter, reaching a high of 392 in the last week of March. Active users saw a slight decline from 1.9K to 1.4K over the same period.
CSR 2 Realistic Drag Racing by Zynga had a mixed quarter in terms of revenue, with the highest weekly revenue of about $1.2K in late February and a low of $294 in mid-March. Downloads varied, starting at 84 and reaching a low of 23, before rising to 99 by the end of March. Active users declined from 605 to 394 by late February but rebounded to 585 by the end of March.
Asphalt Legends Unite from Gameloft SE showed consistent revenue, peaking at $646 in mid-January and stabilizing around $381 by the end of March. Downloads saw significant fluctuations, with a notable spike to 414 in mid-February. Active users increased from 304 to a high of 607 in mid-February and then settled at 339 by the end of March.
Real Racing 3 by ELECTRONIC ARTS had relatively stable revenue, with a peak of $263 in the last week of March. Downloads were highest in mid-January at 278 and saw another peak of 188 in mid-March. Active users increased from 905 at the start of the quarter to 1.1K by the end of March, with a notable peak of 1.3K in mid-January.
Need for Speed™ No Limits, also from ELECTRONIC ARTS, showed a varied revenue trend, peaking at $247 in late January and ending at $178 in the last week of March. Downloads spiked to 440 in late January and saw another peak of 256 by the end of March. Active users grew from 821 to a high of 1.3K in late January before stabilizing around 906 by the end of March.
These insights are based on data from Sensor Tower. For a more detailed analysis, visit Sensor Tower's platform.